Over the years I've had the privilege of designing projects across a range of domains, including social media, ubiquitous computing, privacy, presence, and education; employing many different technologies, including web, mobile, and tangible; and for a number of organizations, including Tiny Pictures, UC Berkeley, Intel, and Columbia University.
A detailed portfolio of web and mobile design work is available by request. And I'm happy to answer any questions about the projects below.
As founding Director of User Experience at Tiny Pictures, I drove the design of Radar, a social media service for people with cameraphones. Tiny was named one of Business 2.0's Next Net 25 startups to watch in 2007.

High-concept project for privacy-constrained logging and visualization of the people who have been in your vicinity.

An interactive privacy manager prototype for ubicomp environments. Published a journal paper, a book chapter, and some short papers. MS project at UC Berkeley Computer Science.

Computer Vision senses people's positions in a room. A web page lets distant participants signal their virtual positions in the same space, leading to non-verbal communication between remote collaborators in a hybrid physical/virtual space. Reported in a short paper at CHI 2004.

An interview and observation study of a community of elders, caregivers, administrators, and families at an eldercare facility employing a location-aware sensing infrastructure to monitor elders and caregivers.

A motorized mobile (think: grade school, hangers, construction paper) connected to a computer periodically repositions its dangling icons to reflect the state of the weather or the proximity of local commuter buses.

Tangible, distributed, wireless, motorized, interactive sculpture for communicating presence and availability.

An algorithm for delivering arbitrary messages to recipients in a ubiquitous computing environment, regardless of whether they are near an output device.

Software environment for simulating ad hoc mobile peer-to-peer networks.

One-touch video portals between remote, trusted spaces.

Comprehensive interactive IT training module for incoming students. Overwhelmingly approved.